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Old Dec 29, 2007, 12:48 PM // 12:48   #21
Desert Nomad
 
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Join Date: Oct 2005
Location: England, UK
Profession: D/Mo
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Geez, cut the girl some slack.. Alright so I checked your profile and the threads you've made in Sardelac Sanitarium and there not all that bad.. Alright a few are a bit silly but there's 2 or 3 that are fairly valid and would be nice...

It's just a suggestion and she's right, you don't have to respond - but you guys also have the right too your own opinion to disagree, but give it in a mature manner, not flaming here or anyone else who agrees with the idea.

However, personally I don't agree with the idea because it would make things even easier for people in the game like I've already said earlier in this thread such as skill capping, running, etc.. As for the 'for some people it isn't easy'.. Well to be honest, Guild Wars is actually really easy no matter what way you look at it...
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Old Dec 29, 2007, 01:57 PM // 13:57   #22
Krytan Explorer
 
Join Date: May 2005
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Quote:
Originally Posted by Tender Wolf
You know how res shrines only activate when you get close enough to them? Why not have them all activate as soon as you zone, then when you die you get sent to the nearest one? And please fix it to where if you activate one it rubberbands you back to the previous one.
There is no good reason for this to be changed. And you didn't list any reasons. you just asked "Why not?"

So i'll ask you the opposite question that you asked yourself

"Why?"


Also. When you say this game isn't easy to everyone. i assume you want it to be, else there would be no reason to even mention it.
And to be honest, this game is already really easy, atleast the majority of it is. If the game was balanced for the bottom of the community to find it easy, then everybody else would find it boring, I don't know who said it, but i recall a quote i read somewhere.
"You can please some of the people all of the time or you can please all the people some of the time, but you can't please all the people all the time"

Last edited by Viruzzz; Dec 29, 2007 at 02:02 PM // 14:02..
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